Mustafa Eker

Unity Developer / Software Engineer

Unity developer with experience building gameplay systems, UI tools, optimization workflows, shaders, VFX integration, and 3D asset pipelines. Strong background in modular system design, performance-focused development, and end-to-end feature implementation across both professional and independent projects.

Professional Experience

Technical Skills

Game Development

Unity C# Gameplay Systems NPC Behavior Pathing & Crowd Systems UI Systems

Tools & Optimization

Object Pooling Batching Low-End Device Optimization Unity Editor Tools Modular Architecture Git

Art & Technical Art

Blender 3D Asset Creation Environment Design Shaders URP / Unlit Effects Animation & VFX

Additional

JavaScript HTML / CSS Visual Studio Rider English Turkish

Featured Projects

Let's Connect

I'm open to Unity development, gameplay programming, tools development, technical art, and software engineering opportunities.